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spellbasicoffensive

Divine Taunt

Taunts monsters and pulls small units towards you in a 3x3 round area.

Package
Package values

Decoded fields

Values exposed by the installed build. Missing fields remain unknown.

Ability cost
0
Area of effect
3
Base damage
5
Buff type ID
0
Can spend health
Yes
Cast animation
Special
Cast delay
0.15
Cast effect ID
57
Cast light ID
0
Cast stagger
0.5
Cooldown type ID
1
Damage multiplier
0
Duration
0
Effect type ID
263
Element type ID
11
Explosion light ID
19
Grants invisibility
No
Grid-directed
No
Heals
Yes
Magic multiplier
0
Mana cost
25
Maximum distance
0
Package value
0
Passive
No
Projectile bias
0
Projectile lifetime
0
Projectile pierces
No
Projectile size
0
Projectile speed
0
Projectile type ID
0
Pulls targets
Yes
Pushes targets
No
Required ability
0
Required magic
0
Self spell
Yes
Spell color ID
26
Spell type ID
168
Square area
No
Teleports caster
No
Verified acquisition graph

How to learn

Package relationships and reviewed gameplay observations stay visibly distinct.

No acquisition source has been verified for this build yet.

Evidence

Why it appears here

Technical references are available for verification without overwhelming the player-facing facts.

Show technical provenance1 references
  • Packageunity objectAssets/Scriptables/Spells/BasicOffensive/DivineTaunt.asset

Apogea Field GuideUnofficial player reference

Generated from a locally installed copy. Apogea and its artwork belong to Trinitas and their respective owners.