Each level after the first grants three stat points. Base values are never class-multiplied.
Click or tap a trait to add a rank · Right-click, Backspace, Delete, or - removes a rank · Drag to pan · Scroll or pinch to zoom
Equip items to see their bonuses.
weaponDamage × (1 + Ability / 100)
(ability weapon − Defense) / (1 + Armor / 100)
weaponDamage + Movespeed / 5 + Attackspeed / 5
weaponDamage + Magic / 5
(incoming − Armor / 2) / (1 + Armor / 100)
(incoming − Defense) / attackers
2 / (Attackspeed / 10)