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01

Begin as a Squire

Learn movement, combat, inventory, and conversation before committing to a specialization.

02

Complete a vocation quest

Knight, Mage, and Rogue change the tools you develop. The choice comes from the game, not this guide.

03

Read stats as a system

Damage, Ability, Magic, Attack Speed, Move Speed, defense, and armor combine in different ways.

04

Build with intent

Equipment, spells, and the trait tree work together. Compare effects before spending resources.

05

Talk and explore

NPCs, books, signs, and regions carry the clues. Use the guide pages whenever you need a reference.

Installed UI text

Three useful relationships

These formulas appear in the installed English UI text. They explain direction and scaling; the live build can still change.

Weapon damage
Weapon × (1 + Ability / 100)
Auto attack
((Weapon Damage × (1 + Ability / 100)) − Target Defense) / (1 + Target Armor / 100)
Spell
(Spell Damage + Magic × Spell Multiplier) × Spell Multiplier